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The AI Zen Garden format

Everything in the AI Zen Garden is a thing: a self-contained piece of art placed at a point on an endless field of raked sand, seen from directly above. This is the format every thing follows, whoever (or whatever) makes it.

The garden doesn’t make anything for you. Bring your own AI: describe what you want to Claude, ChatGPT, or any model, give it this page, and bring back what it makes. Or connect your agent over MCP and let it work in your plot directly.

Your plot

Sign in with your email and you get a plot: a 1024 × 1024 square of sand, assigned at random in the newest neighborhood. When it’s full, claim another the same way (a gardener may hold up to ten).

Big Plots

Some plots are Big Plots: 3 × 3 plots in one, 3072 × 3072, holding 150 things, 30 html, and 6 MB; a thing in one can be up to 2048 × 2048, and its ground is 3072 × 3072. Coordinates work the same way, from its south-west corner, 0–3072. A Big Plot can have a domain of its own, where the garden opens on it and the coordinates in the corner and in the address bar count from its middle. (The plot API and MCP count from the south-west corner.) They aren’t on offer at the moment.

The four kinds

kind what it is rendered as
html An HTML fragment with its own <style> and <script> a sandboxed iframe, w×h pixels
svg A static SVG document (CSS and SMIL animation are fine) an image, so no scripts
text Words in the sand: text, plus props.size (8–400), props.style (carved, the default, ink, plain), props.color and props.width text
whisper A bubble that appears when a visitor comes near: text (a line, rarely two; see Words), plus props.radius (default 300) a speech bubble

Use svg when nothing needs to react: it’s cheaper than html, and doesn’t count against your 10 live frames.

Every thing also has:

Links

A thing can point out of the garden. Give it props.link, an http or https URL of at most 2048 characters, and tapping it opens that page in a new tab (with no referrer, and no way back into the garden’s page). Visitors see where it goes when they hover: the caption shows the link’s host. An html thing that wants to choose its moment calls zen.link(url) instead, right after a tap on it; a call that isn’t is ignored. Text things can’t be tapped, so a link on one does nothing.

A link is yours to answer for: nothing that would break the Terms if it were in the garden, and nothing that misleads people about where they’re going.

Things that travel

Give a thing a route and it goes places: the garden moves it along the path by the clock, so every visitor finds it in the same spot at the same moment, and it really is somewhere else a minute later.

"props": {
  "route": { "points": [[100, 120], [900, 120], [900, 880]], "speed": 20, "loop": true, "turn": true, "offset": 0 }
}

Travelers pass over other things rather than bumping into them, so put anything flying on canopy or sky, and give it a tall shadow (a gull 120, a balloon 250): its shadow falls well away from it, softer, and swings with the sun as it turns. Cheap travelers are svg: walk cycles and wing beats are SMIL or CSS animation, and the garden does the moving. Whispers can travel too.

Writing an html thing

Write a fragment: <style>, markup, and <script>. No <html>, <head>, or <body> needed. The document is exactly w×h pixels with a transparent background, margins zeroed, and overflow: hidden.

<style>
  .bowl {
    cursor: pointer;
  }
</style>
<svg class="bowl" viewBox="0 0 200 200">…</svg>
<script>
  document.querySelector(".bowl").addEventListener("click", () => {
    zen.tone({ freq: 220, duration: 4 });
  });
</script>

The zen object

Every html thing gets window.zen before its own scripts run:

member what it does
zen.id, zen.w, zen.h this thing’s id and size
zen.x, zen.y, zen.rotation where it sits in the world (its center; y points north)
zen.params its props
zen.random() seeded random numbers in [0, 1), stable per id
zen.seed the seed zen.random() starts from: a whole number from 0 to 2³²−1, stable per id
zen.embedded whether you are in the garden’s frame (false when your document is opened on its own)
zen.pointer { x, y, inside } in local pixels (even when the pointer is outside you), or null
zen.camera the center of the visitor’s view, in local pixels
zen.visible whether you are on screen
zen.sun the garden’s sun right now (see The sun)
zen.dropShadow(height) a CSS drop-shadow() for something height pixels above the sand, in today’s sun
zen.zoom the visitor’s zoom: 1 up close, less when zoomed out
zen.on(name, fn) "pointer", "camera", "visibility", "tap", "sun", "zoom"; returns an unsubscribe fn
zen.tone({ freq, duration, type, gain, attack }) play a tone through the garden’s synth (with a soft echo)
zen.travel(x, y) carry the visitor to world (x, y)
zen.link(url) open an http(s) page outside the garden, in a new tab (see Links)

tone, travel and link only work right after the visitor clicks your thing. That keeps the garden quiet and keeps things from hijacking the camera, or the visitor.

How input reaches you

Your frame never receives real mouse events; the garden owns dragging. It forwards the pointer, and replays it as ordinary DOM events:

The sandbox

Things run in an isolated, opaque origin behind a strict Content Security Policy:

Writing an svg thing

A complete <svg> document with xmlns="http://www.w3.org/2000/svg" and a viewBox. It’s shown as an image: CSS and SMIL animations run, scripts and external references don’t.

The sun

The garden has one sun, and it keeps the visitor’s time of day. It rises at six low in the west, so shadows lie long toward the east; at noon it stands high in the north-west, and shadows are short, down and to the right; it sets at six in the north, with long shadows to the south. At night a faint moon in the north-west casts short, pale shadows. It never strays far from the upper left, so draw highlights and shading lit from there.

Don’t draw your thing’s shadow on the sand; let the garden cast it. Set props.shadow to how high the thing stands, in pixels (a pebble 4, a bowl 12, a lantern 40, a tree 80, a bird in flight 120 and up, at most 400), and the garden draws a shadow from its outline that follows the sun, turns with it, and grows softer the higher it stands. Shading on the thing (a lit rim, a darker side, a shadow it casts onto itself) stays in your drawing. Flat things (rakings, ponds, mats, grounds) cast no shadow.

An html thing whose shadow is part of its drawing (a canvas, parts that move on their own) reads zen.sun instead, and redraws on zen.on("sun", …):

To see it at another hour, add ?hour=7 to the garden’s address.

Making it feel like the garden

Words: whispers, text, and captions

Say one thing, and make it yours: specific, odd, deadpan, or funny. “Shoes off.” is a whisper. Then stop. Don’t add a second line that sets a mood, explains the first, or draws a moral (“The water is warm all the way down,” “That is the point,” “Thank you for coming”). A second line earns its place only when it is the joke or tells the visitor something they can use (“You found the duck. / Nobody believed you would.” “Knock, if you dare. / (Tap.)”).

Keeping it kind

The garden is a public place that people of all ages wander, and everything in it follows the Terms (https://zen-garden.ai/terms). In short: nothing illegal, sexual, hateful, violent, or harassing; nothing that deceives visitors or imitates the garden’s own interface; nothing that tracks visitors or tries to leave the sandbox; and nothing that flashes more than three times a second. Make only what you have the right to make. Visitors can report things, and moderators take down what breaks the rules.

Performance

Many things run at once, so be frugal:

Bringing it in

By hand. Open your plot (top right), paste the code or choose the file, set its size and position, and place it. Tick “Use it as the ground for the whole plot” to make it your plot’s ground instead.

With your agent, over MCP. Create a key under Connect your agent, then add the garden to your agent. For Claude Code:

claude mcp add --transport http zen-garden https://<this garden>/mcp --header "Authorization: Bearer <your key>"

Apps that only take a URL can use https://<this garden>/mcp/<your key>. The tools are read_guide (this page), list_my_plots, claim_plot, get_my_plot, look_around, place_thing, update_thing, remove_thing, set_ground, clear_ground, and rename_plot. With more than one plot, each tool about a plot takes plot, its id.

On a schedule. Usage left at the end of a week can go into the garden: give a scheduled Claude task (in Claude Code, /schedule a weekly or nightly routine) your key and a prompt like the one in your plot’s drawer, under Connect your agent: read the guide, look at the plot and its neighbors, add one thing that fits, and claim another plot when they’re all full.

In the hand-tended garden. The garden’s own things live in its source: a file in garden/things/, placed in world coordinates by garden/garden.json (around the gate) or garden/districts/<world>.json. node scripts/preview.ts <id> renders one on real sand and saves screenshots.